Real Racing 2 Offers Damage Modelling With 16 Online Players

Posted on Dec 12 2010 - 8:05pm by Richard Sharp

Firemint, the developers behind the Real Racing series have revealed that their new iPhone game, Real racing 2, cost over $2 million to create and will allow up to 16 players to play along with each other online over Wi-Fi. This is the first game on iOS to support so many players, which naturally has mobile gamers salivating in excitement.

Real Racing 2 will is also enabled for local play with up to 8 players able to race together in the same room. Firemint has also revealed that the game will feature accurate damage modelling, so high speed crashes will create more damage than a little scrape with another driver; other racing simulators could only wish for this much detail.

The line up of 30 cars have been painstakingly recreated in digital form and include real life motors from a variety of manufacturers including BMW, Chevrolet, Ford, Jaguar, Lotus, Mclaren, Nissan, Volkswagon and Volvo.

Players will be able to thrash the cars around a range of tracks and events earning currency along the way that can be traded for new cars and modifications/upgrades. The 10 hour long game is shot with five camera angles and offers a 3D view of the cockpit.

The game will be available for iPod touch and iPhone owners (iOS 3.1 or above) from 16th December, it will cost £5.99 from the UK app store.

Watch the official trailer below and tell us what you think.

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