Real Racing 2 Offers Damage Modelling With 16 Online Players

Posted on Dec 12 2010 - 8:05pm by Richard Sharp

Firemint, the developers behind the Real Racing series have revealed that their new iPhone game, Real racing 2, cost over $2 million to create and will allow up to 16 players to play along with each other online over Wi-Fi. This is the first game on iOS to support so many players, which naturally has mobile gamers salivating in excitement.

Real Racing 2 will is also enabled for local play with up to 8 players able to race together in the same room. Firemint has also revealed that the game will feature accurate damage modelling, so high speed crashes will create more damage than a little scrape with another driver; other racing simulators could only wish for this much detail.

The line up of 30 cars have been painstakingly recreated in digital form and include real life motors from a variety of manufacturers including BMW, Chevrolet, Ford, Jaguar, Lotus, Mclaren, Nissan, Volkswagon and Volvo.

Players will be able to thrash the cars around a range of tracks and events earning currency along the way that can be traded for new cars and modifications/upgrades. The 10 hour long game is shot with five camera angles and offers a 3D view of the cockpit.

The game will be available for iPod touch and iPhone owners (iOS 3.1 or above) from 16th December, it will cost £5.99 from the UK app store.

Watch the official trailer below and tell us what you think.

About the Author

Richard Sharp is the founder of gadgetsandgizmos.org. He loves technology, gadgets (comes with the territory) and social media. You'll find him writing features, attending events and playing with cool tech. Life's good.

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